This time last year, I thought Hex Gambit: Respawned was coming Summer 2022, and I thought THAT was going to be an awful long wait. Excited for the day I can stop baking lighting.īefore I write these New Years Posts, I like to peek back at the previous year to see I where my head was at. So unfortunately I think I’ll be doing things the old way for now. The new light and reflection system is FANTASTIC, and “forget your triangle count” is pretty cool, but it seems like these are not toys for Switch or Steam Deck (and I want porting to not be a headache if it happens). Some stumbling this month as I transitioned the project to Unreal Engine 5 and explored what a Lumen and a Nanite is. Card animation is tedious work, so I took a break from that last week to design and model the truck in glorious 3D. Now to the alternate reality of Food Truck Returns (working title)! I spent this month getting all of the cart art in, and animating transitions for cards drawing/discarding/charging. A moment of silence for those backers who have died of old age and will not see the mountaintop. When I do hear something, I’ll post here and send an update to the Kickstarter backers. So I will continue pretending like that game is old news and totally finished, so I can focus on this new project and not go crazy. Submission to the stores is the next big milestone, and that is supposed to happen very soon. But at the end of this weird stretch, I’ll have a game out this year and be positioned to follow it up with something equally cool next year.įirst on the Hex Gambit: Respawned front – no news from the publisher this month. Things are kind of wishy washy at the moment. But HGR hasn’t launched yet, so it’s not time for that. Normally I’d announce a title and start posting art and videos for the Food Truck game. I’ve got lots of real recipes, and they’re all illustrated so you can see what the meal you just cooked actually looks like. No more randomized recipes that don’t really make sense. I’m focused right now on making cooking more satisfying than it was in Space Food Truck. I recently started plugging some shippable art and animations in, so I can envision how cool the finished product will be. The new Food Truck project gives me something controllable to focus on while we wait. Did I make a game?! Or was it all a dream?! I think I’m supposed to be staying all mysterious about it until the big announcement. Hex Gambit: Respawned is in the process of being certified by PlayStation, X Box, and Nintendo right now.
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